Topic: jelasin SC ini gan...
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
//============ OFFSET ============
#define NoDelay 0x000000
#define OneHitCSD 0x000000
#define FallDamage 0x000000
#define SpeedHack 0x000000
//============ OFFSET ============
LPTSTR ModulGame = "lostsaga.exe";
void Patch(void *adr, void *ptr, int size)
{
DWORD OldProtection;
VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);
memcpy(adr,ptr,size);
VirtualProtect(adr,size,OldProtection, &OldProtection);
}
void WritePointer(unsigned long ulBase, int iOffset, int iValue)
{
if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))
{
if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))
{
*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;
}
}
}
void SagaHacy()
{
tolong terjemahkan source code ini gan
